What changes in an exported game
When you export, the output is a self-contained executable — not a package that runs inside s&box. This means:- There is no platform code whitelist. Your C# code is unrestricted.
- You can use standalone-exclusive APIs not available to platform games.
- Players do not need s&box installed to run your game.
How to export
Use the Export Wizard inside the s&box editor.Configure your export
- Add an icon and a splash screen if you want them.
- If you are distributing on Steam, enter your Steam App ID.
- Choose the output folder where the exported files will be placed.
Restrictions
The following restrictions apply to all exported s&box games:| Restriction | Detail |
|---|---|
| Steam required | The game must be published on Steam. Other storefronts are allowed in addition, but not instead. |
Current limitations
The export feature is under active development. Distributing exported games publicly is not recommended at this time. Check the s&box changelog and community channels for updates on when public distribution is ready.Join the s&box Discord at https://discord.com/invite/sbox for announcements on export feature updates.